Aliens.
Man, they're intrusive. Emil's got the unexpected weight gain on his second abduction - but since he's not an heir or spare, he'll have to give it up. Annoying, a -5 moodlet, but whatever.
I feel kind of bad. I wasn't paying attention, so he spent the day:
Getting food poisoning because he ate rotten food and finished,
Having a baby,
and going to work.
Poor, poor Emil.
He can't catch a break, either. The next day he catches the flu - or whatever - from his kids.
So that's nice.
I decided to throw caution to the wind and have another set of babies. I didn't figure that anything bad would come of it.
I was very wrong. Three new babies, and he gets paternity leave again, five whole days of it. I've been playing with Generations on despite my better judgment, and apparently - after a quick search - paternity leave is a Generations feature.
I knew there were a number of reasons I despised Generations for apoc challenges ....
The proof is in the pictures, I suppose.
Note: After posting I discovered it wasn't Generations. Check the comments for details. It's an addon to Story Progression. -.-;


I was wrong! It's an NRAAS Story Progression default. Fortunately I figured out how to turn that off: NRAAS -> Story Progression -> Options: Pregnancy -> Paternity Leave (False) So hooray. Also thanks to Master Controller, I was able to remove the days off he was given this time. Under: NRAAS -> Master Controller -> Intermediate -> Career -> Days Off -> -4 .
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